New 20 Concurrency Interview Question

Introduction
Concurrency interview questions assess a candidate’s understanding of concurrent programming, which involves executing multiple tasks simultaneously. These questions aim to gauge their familiarity with concepts such as threads, processes, locks, and synchronization. Candidates may be asked about common concurrency issues, such as race conditions and deadlocks, and how to prevent or resolve them. Additionally, questions may delve into the use of concurrency in specific programming languages or frameworks. Employers seek individuals who can effectively utilize concurrency to improve application performance and responsiveness while mitigating potential pitfalls. Being well-prepared for concurrency interview questions demonstrates a solid grasp of parallel processing and the ability to design robust and efficient software systems.
Questions
1. What is concurrency in Java?
Concurrency in Java refers to the ability of the Java program to execute multiple tasks or threads simultaneously. It allows different parts of the program to be executed independently and in parallel. This can improve the overall performance and responsiveness of the application by efficiently utilizing available resources.
2. What are the benefits of using concurrency in Java?
Using concurrency in Java provides several benefits:
- Improved performance: By executing tasks concurrently, the application can take advantage of multi-core processors and perform tasks faster.
- Responsiveness: Concurrency ensures that the application remains responsive even when performing time-consuming tasks, preventing it from becoming unresponsive or freezing.
- Resource utilization: Concurrency allows efficient utilization of system resources, making the application more scalable.
- Enhanced user experience: Applications with concurrency can provide a smoother and more interactive user experience.
3. How can you create a thread in Java?
In Java, you can create a thread by either extending the Thread
class or implementing the Runnable
interface and then passing it to a Thread
instance. The latter approach is generally preferred because Java supports single inheritance, so implementing Runnable
allows better flexibility.
Here’s an example using the Runnable
interface:
public class MyRunnable implements Runnable {
public void run() {
// Code to be executed by the thread goes here
System.out.println("Thread is running!");
}
}
public class Main {
public static void main(String[] args) {
Runnable myRunnable = new MyRunnable();
Thread thread = new Thread(myRunnable);
thread.start(); // Starts the execution of the thread
}
}
4. Explain the difference between a thread and a process.
Thread | Process |
---|---|
Lightweight execution unit | Independent program unit |
Threads share the same memory space | Processes have separate memory spaces |
Threads are more memory efficient | Processes are generally more memory consuming |
Communication between threads is easier and faster | Inter-process communication is more complex and slower |
If one thread crashes, it can affect other threads in the same process | If one process crashes, it usually does not affect other processes |
Threads have less overhead and are quicker to create and terminate | Processes have more overhead and take longer to create and terminate |
5. What is the `synchronized` keyword in Java?
The synchronized
keyword in Java is used to achieve mutual exclusion in multithreaded environments. When a method or a block of code is marked as synchronized
, only one thread can access that method or block at a time. This ensures that multiple threads do not interfere with each other when accessing shared resources, preventing potential data corruption or race conditions.
6. What is the difference between the `synchronized` keyword and the `volatile` keyword?
synchronized | volatile |
---|---|
Ensures exclusive access to the code block/method for only one thread at a time | Guarantees visibility of the most recent value of a variable across threads |
Provides both mutual exclusion and memory visibility guarantees | Provides only memory visibility guarantees |
Slower as it involves acquiring and releasing locks | Faster as it avoids locking mechanisms |
Can be used with code blocks and methods | Used only with variables |
Can be used with non-primitive types (objects) as well as primitive types | Can only be used with primitive types (int, boolean, etc.) |
7. What is the Java Memory Model?
The Java Memory Model (JMM) defines the rules and semantics for how threads in Java interact with the main memory and each other when accessing shared variables. It ensures that the results of thread execution are predictable and consistent across different platforms and architectures. The JMM specifies the guarantees and constraints for thread synchronization, visibility, and atomicity of operations.
8. What is thread-safety in Java?
Thread-safety in Java refers to the property of a program or class to be safely used by multiple threads without causing any race conditions or data inconsistencies. A thread-safe code ensures that the shared resources are accessed in a manner that maintains their integrity and consistency across multiple threads. This can be achieved using various synchronization techniques like the synchronized
keyword or using concurrent data structures from the java.util.concurrent
package.
9. Explain the concept of deadlock.
Deadlock occurs in a multithreaded environment when two or more threads are blocked, waiting for each other to release the resources they need to proceed. As a result, none of the threads can make progress, and the application becomes unresponsive. Deadlock is usually caused by improper synchronization of shared resources or when threads acquire multiple locks in different orders.
Here’s a simple example of a deadlock situation:
public class DeadlockExample {
private static final Object resource1 = new Object();
private static final Object resource2 = new Object();
public static void main(String[] args) {
Thread thread1 = new Thread(() -> {
synchronized (resource1) {
System.out.println("Thread 1: Holding resource 1...");
try { Thread.sleep(100); } catch (InterruptedException e) {}
System.out.println("Thread 1: Waiting for resource 2...");
synchronized (resource2) {
System.out.println("Thread 1: Holding resource 1 and resource 2...");
}
}
});
Thread thread2 = new Thread(() -> {
synchronized (resource2) {
System.out.println("Thread 2: Holding resource 2...");
try { Thread.sleep(100); } catch (InterruptedException e) {}
System.out.println("Thread 2: Waiting for resource 1...");
synchronized (resource1) {
System.out.println("Thread 2: Holding resource 2 and resource 1...");
}
}
});
thread1.start();
thread2.start();
}
}
10. What are the different states of a thread in Java?
In Java, a thread can be in one of the following states:
- New: The thread is created but has not yet started.
- Runnable: The thread is eligible to run, and the
start()
method has been called. - Running: The thread is currently executing its task.
- Blocked: The thread is waiting for a monitor lock to be released to enter a synchronized block.
- Waiting: The thread is waiting indefinitely for another thread to perform a specific action.
- Timed Waiting: The thread is waiting for a specified period.
- Terminated: The thread has completed its execution and is no longer alive.
11. What is the `wait()` method in Java?
The wait()
method in Java is used to make a thread wait until another thread notifies it to continue. It is typically used in synchronization scenarios to avoid busy waiting. When a thread calls wait()
, it releases the monitor lock and goes into a waiting state until another thread calls the notify()
or notifyAll()
method on the same object.
Here’s an example of how wait()
and notify()
can be used for inter-thread communication:
public class WaitNotifyExample {
public static void main(String[] args) {
final Object lock = new Object();
Thread producer = new Thread(() -> {
synchronized (lock) {
System.out.println("Producer is producing...");
try {
lock.wait(); // Release lock and wait for notification
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("Producer resumed!");
}
});
Thread consumer = new Thread(() -> {
try {
Thread.sleep(2000); // Simulate some work before notifying
} catch (InterruptedException e) {
e.printStackTrace();
}
synchronized (lock) {
System.out.println("Consumer is consuming...");
lock.notify(); // Notify the waiting producer
}
});
producer.start();
consumer.start();
}
}
12. What is the `notify()` method in Java?
The notify()
method in Java is used to wake up a single waiting thread that called the wait()
method on the same object. When a thread calls notify()
, it notifies one of the waiting threads that it can resume execution. If multiple threads are waiting, the choice of which thread to notify is not specified and is up to the JVM’s implementation.
Note: Both wait()
and notify()
methods should be called within a synchronized block, using the same lock object, to ensure proper coordination between threads.
13. Explain the concept of thread pooling.
Thread pooling is a technique used to manage and reuse a group of pre-created threads instead of creating and destroying new threads for every task in a multithreaded environment. It helps to reduce the overhead of thread creation and improves performance by reusing existing threads.
Java provides the Executor
framework to implement thread pooling. The Executor
framework manages a pool of worker threads and a queue of tasks that need to be executed. Instead of directly creating threads, you submit tasks to the executor, and it decides when and which thread to assign to execute the task.
14. What is the `Executor` framework in Java?
The Executor
framework in Java provides a set of interfaces and classes to manage and execute tasks using thread pools. It is part of the java.util.concurrent
package and is a more flexible and efficient alternative to manually managing threads for concurrent tasks.
The key components of the Executor
framework are:
Executor
: The root interface that represents an object capable of executing tasks.ExecutorService
: A subinterface ofExecutor
that provides additional methods to manage tasks and the executor itself.ThreadPoolExecutor
: An implementation ofExecutorService
that provides a thread pool and various configuration options.Executors
: A utility class that provides static factory methods to create various types of executors.
15. What is the difference between `ExecutorService` and `Executor`?
ExecutorService | Executor |
---|---|
A subinterface of Executor | The root interface that represents an executor |
Provides additional methods for task management and termination | Provides basic methods for task execution |
Can be used to submit tasks for execution and manage them | Typically used for creating a thread pool and execution |
16. What is the difference between `Callable` and `Runnable`?
Callable | Runnable |
---|---|
Introduced in Java 5 as part of the java.util.concurrent package | Available since the early versions of Java |
Represents a task that returns a result and can throw an exception | Represents a task that does not return a result |
The call() method is used to execute the task and returns a Future object representing the result | The run() method is used to execute the task |
Allows throwing checked exceptions | Cannot throw checked exceptions |
Used with ExecutorService for multithreaded tasks | Used with Thread for basic single-threaded tasks |
17. What is the `CountDownLatch` class in Java?
The CountDownLatch
class in Java is a synchronization aid that allows one or more threads to wait until a set of operations being performed in other threads is completed. It is initialized with a count, and each call to countDown()
decrements the count until it reaches zero. Threads can wait for the count to reach zero using the await()
method. It is particularly useful when you want to ensure that certain operations have completed before proceeding.
Here’s an example of using CountDownLatch
:
import java.util.concurrent.CountDownLatch;
public class CountDownLatchExample {
public static void main(String[] args) throws InterruptedException {
final int numOfTasks = 3;
CountDownLatch latch = new CountDownLatch(numOfTasks);
for (int i = 0; i < numOfTasks; i++) {
new Thread(() -> {
// Simulating some task
System.out.println("Task completed!");
latch.countDown(); // Task completed, decrement the count
}).start();
}
latch.await(); // Wait until all tasks are completed
System.out.println("All tasks completed!");
}
}
18. What is the `CyclicBarrier` class in Java?
The CyclicBarrier
class in Java is another synchronization aid that allows a group of threads to wait for each other to reach a common execution point before proceeding together. It is similar to CountDownLatch
, but with the ability to reset its internal state after all threads have reached the barrier. This makes it suitable for scenarios where you want to perform tasks in multiple threads and wait for all threads to finish before starting a new iteration.
Here’s an example of using CyclicBarrier
:
import java.util.concurrent.BrokenBarrierException;
import java.util.concurrent.CyclicBarrier;
public class CyclicBarrierExample {
public static void main(String[] args) {
final int numOfThreads = 3;
CyclicBarrier barrier = new CyclicBarrier(numOfThreads, () -> {
// This runnable will be executed when all threads reach the barrier
System.out.println("All threads reached the barrier!");
});
for (int i = 0; i < numOfThreads; i++) {
new Thread(() -> {
try {
// Simulating some work
Thread.sleep(1000);
System.out.println("Thread finished work and waiting at the barrier!");
barrier.await(); // Wait at the barrier
} catch (InterruptedException | BrokenBarrierException e) {
e.printStackTrace();
}
}).start();
}
}
}
19. What is the difference between `CyclicBarrier` and `CountDownLatch`?
CyclicBarrier | CountDownLatch |
---|---|
Can be reset and reused multiple times | Cannot be reset or reused |
Requires specifying the number of parties up front | Requires calling countDown() for each party |
Waits for a fixed number of parties to reach the barrier before proceeding | Waits for a count to reach zero before proceeding |
Typically used when you want threads to synchronize and then continue together | Typically used when you want threads to wait until some event occurs |
20. What is the `volatile` keyword in Java?
The volatile
keyword in Java is used to indicate that a variable’s value may be modified by multiple threads and should not be cached by individual threads. When a variable is declared as volatile
, any read or write to that variable will directly access the main memory, ensuring that all threads see the most up-to-date value.
The volatile
keyword is useful in scenarios where multiple threads are accessing a shared variable, and you want to ensure that changes made by one thread are visible to other threads immediately, without potential caching issues.
Here’s an example demonstrating the usage of the volatile
keyword:
public class VolatileExample {
private volatile boolean flag = false;
public void setFlag() {
flag = true;
}
public boolean getFlag() {
return flag;
}
}
In this example, using volatile
ensures that the flag
variable is always read from the main memory, and any change made by one thread will be immediately visible to all other threads accessing the flag
variable.
MCQ Questions
1. What is caching?
a) Storing data in a temporary memory for quick access
b) Storing data permanently in a database
c) Storing data in a distributed system
d) Storing data in a cloud-based storage system
Answer: a) Storing data in a temporary memory for quick access
2. What is the purpose of caching?
a) To improve data security
b) To reduce network latency
c) To increase database storage
d) To enforce data consistency
Answer: b) To reduce network latency
3. What is a cache hit?
a) When data is successfully stored in the cache
b) When data is removed from the cache
c) When data is requested and found in the cache
d) When data is requested but not found in the cache
Answer: c) When data is requested and found in the cache
4. What is a cache miss?
a) When data is successfully stored in the cache
b) When data is removed from the cache
c) When data is requested and found in the cache
d) When data is requested but not found in the cache
Answer: d) When data is requested but not found in the cache
5. Which of the following is NOT a common caching strategy?
a) Least Recently Used (LRU)
b) First-In-First-Out (FIFO)
c) First-In-Last-Out (FILO)
d) Least Frequently Used (LFU)
Answer: c) First-In-Last-Out (FILO)
6. What is the LRU caching strategy?
a) Removing the least recently used item from the cache when it is full
b) Removing the most recently used item from the cache when it is full
c) Removing the least frequently used item from the cache when it is full
d) Removing the most frequently used item from the cache when it is full
Answer: a) Removing the least recently used item from the cache when it is full
7. Which caching strategy considers both the recency and frequency of item usage?
a) LRU (Least Recently Used)
b) LFU (Least Frequently Used)
c) FIFO (First-In-First-Out)
d) Random replacement
Answer: b) LFU (Least Frequently Used)
8. What is cache invalidation?
a) Removing all data from the cache
b) Marking data in the cache as expired or invalid
c) Refreshing the cache with new data
d) Increasing the cache size
Answer: b) Marking data in the cache as expired or invalid
9. Which of the following is NOT a benefit of caching?
a) Reduced response time
b) Lower network bandwidth usage
c) Improved data security
d) Scalability and performance improvements
Answer: c) Improved data security
10. What is cache coherency?
a) Ensuring all data in the cache is encrypted
b) Ensuring consistency and synchronization of data across multiple caches
c) Clearing the cache to make space for new data
d) Increasing the cache size dynamically
Answer: b) Ensuring consistency and synchronization of data across multiple caches
11. What is the difference between client-side caching and server-side caching?
a) Client-side caching stores data on the client device, while server-side caching stores data on the server.
b) Client-side caching stores data on the server, while server-side caching stores data on the client device.
c) Client-side caching is performed by the client application, while server-side caching is performed by the server.
d) Client-side caching is used for static content, while server-side caching is used for dynamic content.
Answer: a) Client-side caching stores data on the client device, while server-side caching stores data on the server.
12. What is CDN caching?
a) Caching data on a local network for faster access
b) Caching data on the client’s device for offline access
c) Caching data on a global network of servers for faster content delivery
d) Caching data on the server for improved security
Answer: c) Caching data on a global network of servers for faster content delivery
13. Which caching strategy is based on the concept of temporal and spatial locality?
a) Least Recently Used (LRU)
b) First-In-First-Out (FIFO)
c) Least Frequently Used (LFU)
d) Random replacement
Answer: a) Least Recently Used (LRU)
14. What is the purpose of cache preloading?
a) Loading data into the cache before it is requested
b) Removing data from the cache to free up space
c) Refreshing the cache with new data
d) Invalidating the cache to ensure data consistency
Answer: a) Loading data into the cache before it is requested
15. Which caching strategy evicts items randomly from the cache?
a) LRU (Least Recently Used)
b) LFU (Least Frequently Used)
c) FIFO (First-In-First-Out)
d) Random replacement
Answer: d) Random replacement
16. What is cache poisoning?
a) Filling the cache with invalid or malicious data
b) Forcing cache eviction to make space for new data
c) Refreshing the cache with new data
d) Removing all data from the cache
Answer: a) Filling the cache with invalid or malicious data
17. Which caching strategy is most suitable for caching frequently accessed items?
a) LRU (Least Recently Used)
b) LFU (Least Frequently Used)
c) FIFO (First-In-First-Out)
d) Random replacement
Answer: b) LFU (Least Frequently Used)
18. What is cache consistency?
a) Ensuring all data in the cache is encrypted
b) Ensuring consistency and synchronization of data across multiple caches
c) Refreshing the cache with new data
d) Clearing the cache to make space for new data
Answer: b) Ensuring consistency and synchronization of data across multiple caches
19. What is cache warming?
a) Loading data into the cache before it is requested
b) Removing data from the cache to free up space
c) Refreshing the cache with new data
d) Invalidating the cache to ensure data consistency
Answer: a) Loading data into the cache before it is requested
20. Which caching strategy removes the oldest item from the cache when it is full?
a) LRU (Least Recently Used)
b) LFU (Least Frequently Used)
c) FIFO (First-In-First-Out)
d) Random replacement
Answer: c) FIFO (First-In-First-Out)
21. What is cache sparsity?
a) Having a high cache hit rate
b) Having a low cache hit rate
c) Having a large cache size
d) Having a small cache size
Answer: b) Having a low cache hit rate
22. What is cache partitioning?
a) Dividing the cache into multiple sections for different types of data
b) Combining multiple caches into a single cache
c) Clearing the cache to make space for new data
d) Increasing the cache size dynamically
Answer: a) Dividing the cache into multiple sections for different types of data
23. What is cache eviction?
a) Removing all data from the cache
b) Marking data in the cache as expired or invalid
c) Refreshing the cache with new data
d) Removing data from the cache to make space for new data
Answer: d) Removing data from the cache to make space for new data
24. What is cache compression?
a) Compressing data stored in the cache to save memory
b) Expanding the cache size to accommodate more data
c) Refreshing the cache with new data
d) Marking data in the cache as expired or invalid
Answer: a) Compressing data stored in the cache to save memory
25. What is cache affinity?
a) Assigning a specific cache to each user
b) Storing frequently accessed data closer to the cache for faster access
c) Clearing the cache to make space for new data
d) Increasing the cache size dynamically
Answer: b) Storing frequently accessed data closer to the cache for faster access
26. What is cache backing?
a) Storing data in the cache
b) Storing data in a permanent storage medium
c) Storing data in the cache temporarily before moving it to a permanent storage medium
d) Storing data in a distributed system
Answer: c) Storing data in the cache temporarily before moving it to a permanent storage medium
27. What is cache hierarchy?
a) The arrangement of multiple caches at different levels (e.g., L1, L2, L3)
b) The process of loading data into the cache
c) The process of invalidating data in the cache
d) The process of compressing data in the cache
Answer: a) The arrangement of multiple caches at different levels (e.g., L1, L2, L3)
28. What is cache locality?
a) The physical proximity of the cache to the processor
b) The process of compressing data in the cache
c) The process of loading data into the cache
d) The concept of accessing nearby data in the cache for improved performance
Answer: d) The concept of accessing nearby data in the cache for improved performance
29. What is cache synchronization?
a) Ensuring all data in the cache is encrypted
b) Ensuring consistency and synchronization of data across multiple caches
c) Clearing the cache to make space for new data
d) Refreshing the cache with new data
Answer: b) Ensuring consistency and synchronization of data across multiple caches
30. What is cache throughput?
a) The number of cache hits per second
b) The amount of data stored in the cache
c) The time taken to load data into the cache
d) The number of cache misses per second
Answer: a) The number of cache hits per second